ENCHANTING
When you enchant your tools/weapons (and in the new PC update, any item), you use levels. You gain levels by killing mobs and other players. You can also get xp (levels) by mining coal, redstone, emeralds, and diamonds. Xp is represented by green and yellow spheres on the ground that appear when you kill a mob or mine certain ores. If you get a lot of them, (and I mean a LOT of them) they will swirl around you and block your screen (which is why you want to collect it before it builds up. To enchant something, you need an enchantment table. I can't remember how to craft one so you will have to go to the minecraft wiki and type in " enchantment table". Anyway, it is reccomended that you build a three-by-three "room" of bookshelves around the table. This room/area CANNOT have torches or ANYTHING on the shelves. The highest level you can get with this room is thirty-one. Back to the point, once you do all that, you right-click (or hit the left trigger on an XBOX) you will see a menu come up. The enchantments are in some type of "runes" that no one I know can understand.First, you have to put the item/piece of armor or tool that you want to enchant in the little box on the left. Then, you click on the highest number you can afford (on the XBOX, you put your cursor on it and press "a") and then take the item out of the box. You will see some words on the "label" (at least that's what I call it). Those words are the enchantment that you have just put on it.Enchantments differ according to the what the tool/weapon/item/piece of armor is made of. A diamond sword could get anything from "knockback" to "bane of arthropods" to "fire aspect 1,2,3,or 4". A diamond pick can have something like "silk touch" which allows you to mine excactly what you mined. Enchanting is basically a kind of get what you get situation. The only thing that can get you excactly what you want is luck. Nothing else.
NAMES OF ENCHANTMENTS THAT YOU GET AND WHAT THEY DO
swords:
Fire aspect- When you hit a mob ot sets them on fire. good in the overworld for cooked meats but bad in the nether
Knockback- When a mob is hit it sends them back a couple of blocks
Bane of Arthropods- Does extra damage to (cave) spiders and silverfish
Sharpness- Increases damage done to all mobs
Smite- Does additional damage to creepers, skeletons, and zombies
Bows:
Infinity- As long as you have 1 arrow in your inventory you can shoot as many arrows as you want
Punch- The exact same thing as knockback but on a bow
Fire aspect- When you hit a mob ot sets them on fire. good in the overworld for cooked meats but bad in the nether
Knockback- When a mob is hit it sends them back a couple of blocks
Bane of Arthropods- Does extra damage to (cave) spiders and silverfish
Sharpness- Increases damage done to all mobs
Smite- Does additional damage to creepers, skeletons, and zombies
Bows:
Infinity- As long as you have 1 arrow in your inventory you can shoot as many arrows as you want
Punch- The exact same thing as knockback but on a bow